Devlog - Attack On Samurai
Development Milestones:
We'll begin by highlighting the key milestones we achieved during this development cycle. These milestones provide a snapshot of the progress made since the release of "Attack On Samurai".
Milestone 1:
Revamping the Attack Mechanic We listened to your valuable feedback and decided to overhaul the attack mechanic in "Attack On Samurai". We transitioned from mouse clicks to responsive keyboard buttons, resulting in a more fluid and enjoyable gameplay experience. This change allows players to execute attacks with precision and responsiveness, enhancing the overall feel of the game.
Milestone 2:
Polishing the Experience - Bug Fixes and Glitch Removal We value the feedback from our dedicated player community, and we have taken significant steps to address any reported bugs and glitches. Your comments helped us identify and resolve issues, ensuring a smoother and more immersive gaming experience. We greatly appreciate your vigilance in helping us deliver a polished game.
Milestone 3:
Enhanced User Interface and Captivating Music We understand the importance of visual aesthetics and the impact of sound in creating an engaging gameplay environment. We have completely revamped the user interface, providing a sleek and intuitive design that enhances navigation and readability. Additionally, we have added a captivating soundtrack that complements the game's atmosphere, immersing players further into the world of "Attack On Samurai".
Feature Showcase:
In this section, we'll focus on the specific features and improvements we've made to "Attack On Samurai". We'll explain how these changes enhance the gameplay experience while highlighting the challenges we encountered during their implementation.
Feature 1:
Refined Attack Mechanic By transitioning to keyboard buttons for attacks, we've created a more responsive and satisfying combat system. Players can now execute precise strikes, block incoming attacks, and unleash powerful combos with greater control and fluidity. We're excited for you to experience the renewed intensity of the samurai battles.
Feature 2:
A Polished and Stable Experience Through your invaluable feedback, we discovered and fixed various bugs and glitches that affected gameplay. We want to extend our gratitude to the community for reporting these issues promptly. Your support has helped us create a stable and enjoyable experience for all players.
Feature 3:
Immersive Atmosphere with Upgraded UI and Music We've completely redesigned the user interface, providing a visually appealing and intuitive layout that enhances the overall experience. The new UI elements seamlessly integrate with the game's art style, ensuring a cohesive and immersive journey. Additionally, we've carefully selected and implemented captivating music that heightens the game's atmosphere, intensifying every moment of your samurai adventure.
Next Steps:
Finally, we'll outline our plans for the next development cycle. We'll discuss the exciting features, mechanics, and improvements we'll be focusing on, providing an estimated timeline for their completion.
Next Milestone:
Expanding the Samurai's Journey - More Levels and New Enemies We are thrilled to announce that our next major milestone is expanding the game with new levels and challenging enemies. Brace yourself for thrilling battles in unique environments, each presenting its own set of obstacles and adversaries. We're dedicated to delivering engaging content that keeps you on the edge of your seat.
Planned Feature:
Mastering Ranged Combat In the coming months, we'll be delving into the world of ranged combat. We aim to introduce new weapons and skills that will allow players to engage enemies from a distance, offering a fresh dynamic to the gameplay experience. Sharpen your aim and prepare for the strategic challenges ahead.
Estimated Completion:
March 6, 2023
Conclusion:
That concludes our latest devlog for "Attack On Samurai"! We hope this update has provided you with valuable insights into our development process and the improvements we've made based on your feedback. We genuinely appreciate your support and enthusiasm as we strive to create the best samurai rpg game
Files
Attack On Samurai
Fun RPG game where you play as ninja and have to kill the enemies
Status | In development |
Author | ScarNit |
Genre | Action, Adventure, Platformer, Role Playing, Survival |
Tags | 2D, Ninja, Parkour, Singleplayer, Skeletons |
Languages | English |
Accessibility | Configurable controls |
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